AssetCount
Supertype: Event
Definition: data setkey-value pairs where each entry is uniquely identified by the key. of the number of Assetsasset that is used by the manufacturing process to perform tasks. > Note 1 to entry: An Asset relies upon an Device to provide observations and information about itself and the Device revises the information to reflect changes to the Asset during their interaction. Examples of Assets are cutting tools, Part Information, Manufacturing Processes, Fixtures, and Files. > Note 2 to entry: A singular Asset::assetId uniquely identifies an Asset throughout its lifecycle and is used to track and relate the Asset to other Devices and entities. > Note 3 to entry: Assets are temporally associated with a device and can be removed from the device without damage or alteration to its primary functions. of a given type for a DeviceComponent not belonging to any Component that may have assets.
Version Info
| Introduced | Deprecated | Updated | |—:|—:|—:| | 2.0 | | |
Inherited Properties
| Name | Type | Int | Dep | Multiplicity | Description |
|---|---|---|---|---|---|
resetTriggered | ResetTriggeredEnum | 2.0 | 0..1 | identifies when a reported value has been reset and what has caused that reset to occur for those
| |
type | EventEnum | 2.0 | 1 |
Properties
| Name | Type | Int | Dep | Multiplicity | Description |
|---|---|---|---|---|---|
type | EventEnum (Only: ASSET_COUNT) | 2.0 | 1 | ||
result | integer | 2.0 | 0..1 |